controls

Since version 1.8, the game supports a new streamlined control system that adds a "multitouch button" to modify the function of the on-screen D-PAD. Press and hold in the multitouch button zone and the D-PAD will change to reflect the new function: Dash mode, DIAGONAL restriction, VERTICAL-HORIZONTAL restriction and ROTATE functions. 

You can then use your left thumb to press in the D-PAD area to dash (DASH mode), move (DIAGONAL, VERTICAL-HORIZONTAL) or change direction without using a turn (ROTATE). For an explanation of the "old control scheme" (default on devices that don't support multitouch), see this page.

New!  In the latest Android release of Voyage to Farland, you can choose an alternate control scheme with the DPAD at the bottom left. 


Fire Button (bullet): fire equipped projectiles. After drinking a monster vial, the Fire Button uses the monster's special attack.

Attack Button: attack monsters or talk to friendly NPCs. Changes to SELECT in menu mode for selecting items.

INV Button: bring up Inventory menu system. Changes to a Back Arrow button to exit the inventory system.

Direction Pad (D-PAD, green cross)
: move character or move through menus. You can also move up and down in menus by scrolling up/down in the center of the touch screen. 

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DIAGONAL: hold down the diagonal arrows part of the multitouch button, then press a D-PAD direction to move only in a diagonal direction -- very useful for precise movement when HP is low!.

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VERTICAL-HORIZONTAL: hold down the vertical-horizontal arrows part of the multitouch button, then press a D-PAD direction to move only up-down-right-left -- also very useful for precise movement when HP is low!.

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Rotate Button (circle arrow): hold down the circle arrow part of the multitouch button, then press a D-PAD direction to change direction without moving and using up a turn -- this is useful for facing a monster to fire steel shot or wave a magic bead. In the Inventory menu, the Rotate Button also sorts items!

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Dash Mode:  hold down the running stick figure part of the multitouch button, then press a D-PAD direction to dash quickly in that direction (currently only works in dungeons and not villages and you'll stop when you pass near an item or trap). Also use Dash Mode to "move into" an NPC to swap places with him/her.
           
MAP Button
: turns the semi-transparent map on/off. (in the overlay map, flashing white dot=hero, yellow dot=NPC, red dot=monster, blue dot=item, black dot=trap, blue square=exit)

Save/Revert Button
: save game and exit back to main menu. After drinking a vial, this button also allows you to revert to "human" form. With the Auto Save option on (MenuSettings), you can hit the HOME button or Exit at any time and your progress will be saved.

Stats at top of screen
: these list your current level (LV), HP (Health Points), FULLNESS (how long before you need to eat), and floor number in the current dungeon (Flr).


Keyboard: in the current version, the following keys also map to game controls:

D-PAD: character movement
A,Enter: Attack/Talk
Space: Inventory 
F: Fire
D: Diagonal movement
M: Map on/off
R: Rotate on/off
G: Dash on/off
K: Keyboard Mode (hides touchscreen D-PAD, Attack,Inv,Fire buttons)

There is also a special configuration menu option (MENU→Keys) to customize the key mapping on devices with a physical keyboard! Voyage to Farland is reported to work with the buttons on SONY Xperia Play and you can use the game's Keys menu option to remap button functions.

Trackball: on devices with a trackball, you can scroll up/down in menus and right/left to the next/previous menu page using the trackball.  
You can also move your character using the trackball although the D-PAD is more convenient since you can press and hold a direction to move repeated turns.

Note: the current version was tested on a Nexus One. There is an option in MenuSettings for "Game Speed" which will increase frame rate but use more CPU and battery power. Also, on devices with physical keyboards, try the K key to hide many of the touchscreen buttons (and save CPU cycles for drawing them).

There is also a new setting, Auto Save (beta), which will save your current game when Voyage to Farland is interrupted.

GOAL

The goal of these "Mystery Dungeon" style roguelikes is to explore, grab items, equip weapons, fight monsters, and get to the next floor.

In "Voyage to Farland" there are quests to fulfill, including finding the children missing from the main village, finding your long-lost sister, meeting all the friendly "buddy" characters that will fight alongside you, unlocking and clearing all the dungeons, and more!

So explore, have fun, and don't forget to save your game!



In the latest Android release of Voyage to Farland, you can choose an alternate control scheme with the DPAD at the bottom left. Just tap MENU-SETTINGS and then toggle the Controls button and remember to hit OK to save the new control layout. On devices with recent Android versions, the MENU option is an on-screen button with three vertical dots. 


Thanks to Danc from the Lost Garden for creating Planet Cute. "PlanetCute" and "2D Circle Graphic Archive" art by Daniel Cook, Lostgarden.com.
Also, thanks to Hidden Observer for allowing the use of some of their songs in the game!
All other content copyright 2013 Peculiar-Games and P.A. Casey.

Subpages (1): old control scheme